Mysterious Gamebert Boxes

Description:

Gamebert was born in a castle of the game kingdom. He was chosen as a king of the game world with extraordinary power to support game developers, designers, producers, artists, musicians and more. The knowledge of building games and skills was founded in his genes. Now he is grown up and ready to spread all gaming wisdom to the world.

Enemies are everywhere trying to steal his knowledge to lead the gaming world. So they secretly started to plan to get him down and lose the power. One day, they sent him to the world of mysterious loot-boxes to distract him and take his knowledge. Gamebert mission started to find the mysterious box to save the kingdom.

How to Play:

  • Character Movement:  (LEFT)  A   (RIGHT)  D 
  • Jump: SPACE

Credits:

  • Alin - Programming, Game/Level Design.
  • Nick-  Art, Animation, Game/Level Design.
  • Reza  - Narrative, Intro Video, Sound Design
  • Mutaz - Producer, Game Narrative\Ideas

Various royalty-free sounds have been used to make the game possible.

Known bugs:

The game is littered with issues, obviously, as most 2-day game jam games would be ^^ One of the most game-breaking bugs in-game is that you can get soft-locked by getting yourself wedged between small blocks. The physics have also been mangled for some reason after the build was exported. Possibly due to us using physical forces to move the character. Originally gamebert was supposed to feel a lot less heavy.


Comments

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The music is wonderful! And I really enjoyed a long platform with explosive boxes xD

(+1)

this game is really amusing! An amusing 2D platformer! I can’t believe such a thing exists 

You guys truly earned my gratitude.well done👍🏼

(+2)

Actually surprisingly delightful to play for what I first thought to be "just another 2D platformer" entry :)

Animations are super cute and the slow introduction of new mechanics make me keep going to get that next mysterious box.

Physics feel a little weird to me, so it's a little clunky to get Gamebert to what I want him to. I noticed I cannot jump when he's very close to a wall and got him stuck even at the end. (see pic) Maybe a smaller hitbox can fix this?

Otherwise, great game, would play again :)

Thanks so much for trying out the game!! The physics are weird because they seemed to work a lot better in the editor, but after building the game, gamebert felt really heavy for some reason. ..

(+1)

Really pleasant game.